I.P.T.R

I.P.T.R is a solo game I made in just 3 days during my first year, for a Game Jam hosted by ICAN.

The theme was Space Opera, and I handled everything from game design and visuals to programming.

Since it was my very first jam ever, and as a first year just starting out, things went south pretty quickly. I was missing a lot of experience to progress fast enough on my programming, my scope was way off and my features lacked a lot of polish which on my own I didn't had the time to work on.

Despite the short chaos, it was a fun learning experience. But the game definitely didn’t get close to being playable. Maybe it could be a nice prototype for a navigation map.